Burst was a problem in PVP? Really?

“After reviewing the data and player feedback, we remain concerned that on-demand burst damage remains too high in PvP. After investigation, we determined that the on-use PvP trinkets are a major contributor to extremely high burst output.”

Well smack me silly.

Only to bad the nerf will affect everyone, including the lesser PVP classes at the moment. So in return, your gimped class is now more gimped …

Meh, I always forgot to use the trinket anyway.

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4 thoughts on “Burst was a problem in PVP? Really?

      • Sadly, apart from a few predefined conditionals like [notarget], macros can’t do that. But then there’s always bots. >.< As the current glut of bots displays, it's not really that hard to make something that can follow a player and cast a couple of spells at his target. What I don't get is why they don't just script healers instead… spamming a couple of spells on a player target until oom and using CDs at predefined setpoints doesn't sound too hard. Hell, a script could probably run a resto druid's maintenance-style healing better than I can…

        The original 'SKILL' comment was meant to be taken sarcastically. Text doesn't convey tone very well. 😀

        • Hehe, it had more to do with my ability to read in a certain state of afterparty drinks i’m afraid.

          Healing BOTS? Hm, don’t bring Blizzard any ideas. Soon you can buy your own companion on the Blizzard store for 25.95.

          “Get the extra edge in PVP and PVE. Have your own healing, damage dealing companion along on your travels”

          Then we can all feel a little more hunterish

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